Overwatch Patch June 25, 2026
Today · 14 heroes changed · Full patch notes ↗
Win rate impact data is not available for this patch.
Balance Changes
Dream Field
- Healing per 1s increased to 15% of your Max Life (Up from 10%).
So Cooked
- Linger duration reduced to 2s (Down from 3s).
Iaido Strike
- Damage increased to 75% (Up from 50%).
Dragon Strike
- Bonus Damage reduced to 100% (Down from 120%).
- Wind up is now 50% faster.
Juiced
- Radius reduced to 8m (Down from 12m).
- Heal reduced to 20% of your Max Life (Down from 30%).
Bonerot
- Damage increased to 60 (Up from 50)
Twin Fang
- Bonus Damage increased to 75% (Down from 50%).
Blink Boosts
- Cooldown reduction reduced to 30% (Down from 50%).
Fission Chamber
- Shots per second increased to 22 (Up from 20).
Reverb
- Reduced effectiveness increased to 50% reduced (Up from 60% reduced).
Deep Chills
- Freeze Duration reduced to 0.65s (Down from 0.75s).
Remote Reciprocity
- Duration increased to 5s (Up from 3s).
Orbsplosion
- Damage up to 30% (Up from 25%).
- Healing up to 45% (Up from 35%).
Alternative Energy
- Buff duration now resets upon gaining additional stacks.
Critical Charger
- Critical Damage increased to 75% (Up from 50%).
OR-15 Escalator
- Max Weapon Power based on Heat increased to 40% (Up from 30%).
Hellshroud
- Duration reduced to 2s (Down from 3s).
- Damage reduced to 20% of Max Life (Down from 25%).
- Slow and Attack Speed Slow reduced to 20% (Down from 30%).
Execution
- Projectile size reduced from 0.17 to 0.07.
- Recovery time increased from 0 to 0.4s.
Turriplets
- Attack Speed reduced to 65% (Down from 75%).
Overloaded Strike
- Damage reduced to 25% increased (Down from 50%).
Apex Bloodlust
- Cooldown Reduction per Onslaught stack reduced to 3% (Down from 5%).
Volskaya Vortex
- Damage reduced to 60 (Down from 80).